Map Update


Today was a minor bugfix and polish update.

- I changed the working of shotguns as it was broken. Due to the new physical bullet engine, the bullets collide with each other, and they remove themselves right in front of the player. The shotguns were fixed by having the bullets placed next to each other.

Sadly, the bullet spray pattern will be affected. I'm thinking of trying out a system that will spawn the bullets after each other instead.

- I finished the bunker maps by adding a ceiling in one of them and adding lighting to both of them. If the lighting in the build appears to be Fullbright, I might have to change some build settings around. For anyone reading this and playing my game, please keep an eye out for that. Thank you.

-  As the last game fix for today, I changed the UI a little bit to make it more comfortable to read and not block the screen so much.

- I also finished up a small trailer for the game and added it to the download page. This should give a little insight of the game, but not present too much of it. Hope you like it.

- Lastly, I updated the description on the download page a little with some missing information. I will keep changing it little by little in the coming days.

Files

Bullet Dodge for Windows (64 Bit) 261 MB
Sep 17, 2024

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