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Bullet Dodge

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Devlog

  • Hunter's Heaven Update now released!
    August 29, 2025 by ExploitAPT1337#weapons, #bow, #sniper, #rocket launcher, #ui, #theme song, #bugs, #responce, #action, #scope, #new content
    Wanna scope? Now you can! Showcase of the New Scoped Enfield Rifle. Destroy enemies with this new in-game rifle. Take advantage of its high damage output and its scope zoom, making far objects way mor... Continue reading
  • UI Overhaul update
    July 04, 2025 by ExploitAPT1337#Feel, #Overhaul, #Looks, #Response, #Framing, #Glitch
    A brand new update is here and it is far more special to me than ever before: Main Menu UI It is not mutch, but it changes the games feel a lot. I'm talking about an almost complete overhaul of the UI... Continue reading
  • Sound and Feature Update
    May 26, 2025 by ExploitAPT1337#Sounds, #AI, #Bots, #Building, #Landmines, #Ammunition, #Zombie Survival
    A new update is now released to Bullet Dodge. I know I said I was putting this project on hold, but I got hot on adding new ideas and making changes and decided for an update anyway. This may be the o... Continue reading
  • Map Update
    September 17, 2024 by ExploitAPT1337#Update, #text, #lighting, #UI, #Weapons, #Shotgun, #Sounds, #Map, #Levels, #Gamemode
    Today was a minor bugfix and polish update. - I changed the working of shotguns as it was broken. Due to the new physical bullet engine, the bullets collide with each other, and they remove themselves... Continue reading
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Updated 9 days ago